Skills: 1 Lower Resist, 20 Bone Spirit, 20 Bone Spear, 10+ Teeth, 10+ Bone Armor, 20 Bone Wall and 20 Bone Prison.
Weapon: Heart of the Oak Flail or Bone Shade
Shield: Darkforce Spawn, Bone Flame or Homunculus
Swap: Call To Arms Flail and Spirit Monarch
Helm: Harlequin Crest
Body Armor: Enigma runeword
Gloves:Trang-Oul's Claws
Belt: Arachnid Mesh
Boots: War Traveler
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch 9 x Poison & Bone Skiller and small charms with life and mana or resistances.
Tips: Always have Bone armor active and curse your enemies before attacking.
Mercenary: Act 2 Holy Freeze Mercenary - Lightning build
1 or
2, alternatively Act 2 Holy Freeze mercenary - Melee build
3 or Act 3 Cold mercenary -
Chaos & Baal build.
Cursemancer
A build intended only for play in larger parties.
Skills: 2+ Bone Armor, 20 life Tap, 20 Lower Resist, 20 Iron Maiden, 20 Attract, 20 Decrepify.
Weapon: Heart of the Oak Flail
Shield: Homunculus, Darkforce Spawn or Boneflame
Swap: Call To Arms Flail and Spirit Monarch
Helm: Harlequin Crest
Body Armor: Enigma runeword
Gloves: Trang-Oul's Claws
Belt: Arachnid Mesh
Boots: War Traveler or Waterwalk
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire torch, 9 x Necro Curses Skiller and small charms with life and mana or resistances.
Mercenary: Pretty much any mercenary depending on the rest of the party.
Poisonmancer
Based on Poison Nova. Raises Skeletons as meat wall. Moves by teleporting.
Skills: 1 point in all curses, 1+ Bone Armor, 20 Poison Nova, 20 Poison Explosion, 20 Poison Dagger, 1 Summon Resist and the rest in Skeleton Mastery and Raise Skeleton.
Weapon: Death's Web
Shield: Darkforce Spawn, Bone Flame or Homunculus
Swap: Call To Arms Flail and Spirit Monarch
Helm: Harlequin Crest
Body Armor: Bramble or Enigma runeword
Gloves: Trang-Oul's Claws
Belt: Arachnid Mesh
Boots: Marrowwalk
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch, 9 x Poison & Bone Skiller and small charms with life and mana or resistances.
Tips: Maximize your poison damage by inserting Poison Rainbow Facet Jewels into your shield, wand and helm. Always have Bone Armor active and curse your enemies before attacking.
Mercenary: Act 2 Defiance mercenary -
Cold build, Act 2 Holy Freeze Mercenary - Lightning build
1-2 or Act 2 Might mercenary -
Cold build.
Necro Summoner
Uses a Golem to produce material for raising skeletons. Moves by teleporting (granted by Enigma). This build works fine for playing solo until Act 4 on Hell difficulty.
Skills: 1 point in all curses, 1+ Bone Armor, 20 skeleton mastery, 20 Raise Skeleton, 20 Revive, 20 Summon Resist, 1 Golem Mastery and the rest in Golem of Choice.
Weapon: Beast Berserker Axe, Heart of the Oak Flail or Arm of King Leoric
Shield: Darkforce Spawn, Bone Flame or Homunculus
Swap: Call To Arms Flail and Spirit Monarch
Helm: Harlequin Crest
Body Armor: Enigma runeword
Gloves: Trang-Oul's Claws
Belt: Arachnid Mesh
Boots: Marrowwalk
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire torch, 9 x Necro Summoning Skiller and small charms with life and mana or resistances.
Tips: Always have Bone Armor active and curse your enemies before they attack your minions.
Mercenary: Act 2 Might mercenary - Melee build
1 or
2 or Act 2 Might mercenary -
Cold build.
Table of Contents
Paladin
A holy warrior, relentless in his struggle against evil. Extremely useful in parties because of his auras. There are three builds: hammer caster, warrior and a smiter build imported from PvP for taking down particular bosses.
Hammerdin
Probably the most powerful character in the game right now. Focuses on Blessed Hammer and Concentration Aura. Moves by teleporting.
Stats: Dexterity for maximum block (75%) with Holy Shield activated.
Skills: 20 Blessed Hammer, 20 Vigor, 20 Blessed Aim, 20 Concentration Aura, 1 Redemption and the rest into Holy Shield.
Weapon: Heart of the Oak Flail
Shield: Herald of Zakarum
Swap: Call To Arms Flail and Spirit runeword
Helm: Harlequin Crest
Body Armor: Enigma runeword
Gloves: Magefist
Belt: Arachnid Mesh
Boots: Sandstorm Trek (ethereal) or Waterwalk
Amulet: Mara's Kaleidoscope or Seraph's Hymn
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch, 9 x Paladin Combat Skiller and small charms with life and mana or resistances.
Tips: Teleport until enemies are packed together in your absolute vicinity and attack with Blessed Hammer when they are at 10 o'clock. Don't let go of attack button until they are all dead. You can socket Harlequin Crest and Herald of Zakarum with Ber rune to reduce damage taken. Remember to use Redemption Aura to recover life and mana when enemies are dead.
Mercenary: Act 2 Defiance merc -
Cold build is a good choice for most areas but for Baal runs and Chaos sanctuary you should use Act 3 Cold merc -
Chaos & Baal build.
Zealot
Based on Zeal and Fanaticism Aura.
Stats: Dexterity for Maximum Block (75%) with Holy Shield activated.
Skills: 20 Zeal, 20 Sacrifice, 20 Fanaticism, 20 Holy Shield and the rest into Defiance.
Weapon: Last Wish Berserker Axe, Breath of the Dying eth Berserker Axe, Azurewrath, Stormlash, Schaefer's Hammer, Astreon's Iron Ward, Redeemer, Heaven's Light, Death eth Berserker Axe or Grief Phase Blade.
Shield: Herald of Zakarum, Phoenix Paladin shield or Sanctuary Paladin shield
Swap: Call To Arms Flail and Spirit runeword
Helm: Crown of Ages
Body Armor: Fortitude Archon Plate, Chains of Honor, Enigma, Guardian Angel or Templar's Might
Gloves: Steelrend or Dracul's Grasp
Belt: String of Ears, Verdungo's Hearty Cord or Nosferatu's Coil
Boots: Gore Rider, Waterwalk or Shadow Dancer
Amulet: Highlord's Wrath, Seraph's Hymn or Mara's Kaleidoscope
Ring1: Raven Frost
Ring2: Raven Frost or Bul-kathos' Wedding Band
Charms: Annihilus, Hellfire torch, 9 x Offensive Auras Skiller and small charms with life and resistances.
Tips: Socket Crown of Ages with 40/-15req jewels and Herald of Zakarum with Um rune.
Mercenary: Act 2 Holy Freeze merc - Melee build
1 or
2, alternatively Act 2 Might merc - Melee build
1-2 or Act 2 Might mercenary -
Cold build.
Zealot/Smiter
This build is basically just a Zealot with Smiter Equipment. It is good for taking on the Uber Bosses in Uber Tristram. It is based on Smite & Fanaticism Aura and Zeal & Fanaticism Aura. Smite is used against bosses and Zeal against minions. Salvation Aura is useful if you need resistances.
Stats: Dexterity for 75% Chance to Block with Holy Shield activated.
Skills: 1 Smite; 1 Charge; 1 Holy Bolt; 1 Blessed Hammer; 20 Holy Shield; 20 Sacrifice; 20 Zeal; 1 Might; 1 Blessed Aim; 1 Concentration; 20 Fanaticism; 10+ Defiance
Weapon: Last Wish Berserker Axe, Grief Phase Blade or Death eth Berserker Axe
Shield: Exile runeword 1000+ Defense 45 res, Sanctuary Paladin shield, Phoenix Paladin shield or Herald of Zakarum Upgraded
Swap: Call To Arms Flail and Spirit runeword
Helm: Crown of Ages or Guillaume's Face
Body Armor: Enigma, Chains of Honor or Fortitude runeword
Gloves: Dracul's Grasp
Belt: Verdungo's Hearty Cord or Thundergod's Vigor
Boots: Gore Rider or Goblin toe
Amulet: Mara's Kaleidoscope
Ring1: Raven Frost
Ring2: Bul-kathos' Wedding Band or Stone of Jordan
Charms: Annihilus, Hellfire torch, 9 x Offensive Auras Skillers and small charms with life and resistance.
Mercenary: Act 2 Holy Freeze merc - Melee build
1,
2 or
3; alternatively, Act 2 Might mercenary -
Cold build.
Table of Contents
Sorceress
Probably the most popular character class in the game and considered best for magic find runs. One build for each elemental tree and two hybrids so there are 5 builds all in all.
Blizzard Sorceress
Focuses on the cold skill tree with Blizzard as primary attack and Glacial Spike against enemies that move fast. Should always have Chilling Armor active, moves by teleporting and uses static field against bosses.
Stats: 100 Energy
Skills: 1 Warmth, 1 Chilling Armor, 1 Static Field, 1 Teleport, 20 Blizzard, 20 Glacial Spike, 20 Ice Blast, 20 Ice Bolt, 20 Cold Mastery.
Weapon: Death's Fathom or The Oculus
Shield: Spirit Monarch, Lidless Wall or Head Hunter's Glory
Swap: Call To Arms Flail and Spirit Monarch
Helm: Nightwing's Veil
Body Armor: Chains of Honor runeword, Ormus' Robes, Skin of the Vipermagi or Skullder's Ire (ethereal)
Gloves: Magefist or Frostburn
Belt: Snow Clash, Gloom's Trap or Arachnid Mesh
Boots: War Traveler
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch, 10 x Sorceress Cold Skiller and small charms with life and mana or resistances.
Tips: Socket Cold Rainbow Facet Jewels into your items for higher damage. If you want to do magic find runs you should use Tal Rasha's set, 2 x Nagel ring and Chance Guards. On the swap you should have Isted Crystal Sword or Isted Blade of Ali Baba and Isted Monarch. Swap just before items are about to drop.
Mercenary: Act 2 Defiance merc -
Cold build is a good choice but for Baal runs and Chaos sanctuary you should use Act 3 Cold merc -
Chaos & Baal build.
FireBall Sorceress
Fire Ball is used as primary attack. Should always have Chilling Armor active, moves by teleporting and uses static field against bosses.
Stats: 100 Energy
Skills: 1 Warmth, 1 Static Field, 1 Chilling Armor, 1 Teleport, 20 Fire Ball, 20 Meteor, 20 Fire Bolt, 20 Fire Mastery and the rest into Static Field.
Weapon: Eschuta's Temper
Shield: Spirit Monarch, Lidless Wall or Head Hunter's Glory
Swap: Call To Arms Flail and Spirit Monarch
Helm: Harlequin Crest
Body Armor: Chains of Honor runeword, Ormus' Robes, Skin of the Vipermagi or Skullder's Ire (ethereal)
Gloves: Magefist
Belt: Gloom's Trap or Arachnid Mesh
Boots: War Traveler
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch, 9 x Sorceress Fire Skiller and small charms with life and mana or resistances.
Tips: Socket Fire Rainbow Facet Jewels into your items for higher damage. If you want to do magic find runs you should use Tal Rasha's set, 2 x Nagel ring and Chance Guards. On the swap you should have Isted Crystal Sword or Isted Blade of Ali Baba and Isted Monarch. Swap just before items are about to drop.
Mercenary: Act 2 Holy Freeze merc - Lightning build
1 or
2, alternatively Act 2 Holy Freeze merc - Melee build
3.
Lightning Sorceress
Uses Chain Lightning as primary attack. Should always have Chilling Armor active, moves by teleporting and uses static field against bosses.
Stats: 100 Energy
Skills: 1 Warmth, 1 Teleport, 1 Chilling Armor, 20 Chain Lightning, 20 Lightning, 20 Charged Bolt, 20 Nova and 20 Lightning Mastery.
Weapon: Eschuta's Temper
Shield: Spirit Monarch, Lidless Wall or Head Hunter's Glory
Swap: Call To Arms Flail and Spirit Monarch
Helm: Griffon's Eye
Body Armor: Chains of Honor runeword, Ormus' Robes, Skin of the Vipermagi or Skullder's Ire (ethereal)
Gloves: Magefist or Frostburn
Belt: Gloom's Trap or Arachnid Mesh
Boots: War Traveler
Amulet: Mara's Kaleidoscope
Ring1: Stone of Jordan
Ring2: Stone of Jordan
Charms: Annihilus, Hellfire Torch, 9 x Sorceress Lightning Skillers and small charms with life and mana or resistances.
Tips: Socket Lightning Rainbow Facet Jewels into your items for higher damage. If you want to do magic find runs you should use Tal Rasha's set, 2 x Nagel ring and Chance Guards. On the swap you should have Isted Crystal Sword or Isted Blade of Ali Baba and Isted Monarch. Swap just before items are about to drop.
Mercenary: Act 2 Holy Freeze merc - Lightning build
1 or
2, alternatively Act 2 Holy Freeze Aura merc - Melee build
3.
Cold/Fire Sorceress
A very popular combination.
Stats: 100 Energy
Skills: 1 Warmth, 1 Teleport, 1 Chilling Armor, 1 Static Field, 20 Fire Ball, 20 Meteor, 20 Fire Bolt, 20 Fire Mastery, and the rest into Frozen Orb and Cold Mastery.
Gear: Combine gear and skill charms
Cold/Lightning Sorceress
A very popular build in v1.09.
Stats: 100 Energy
Skills: 1 Warmth, 1 Teleport, 1 Chilling Armor, 20 Thunder Storm, 20 Nova, 20 Lightning Mastery, 20 Frozen Orb and 20 Cold Mastery.
Gear: Combine gear and skill charms.
Table of Contents